Requirements
1) Everyone in the party should be level 70+ for it's easier to boss.
2) One Level 10-30 theres a special area for them. and its better to sacrifice a Level 10-30 than a level 70.
3) One Mage with level 15+ teleport. You can also have a Hermit with Flash Jump, but a mage is still required.
4) One Assassin/Bandit/Hermit/Chief Bandit with maxed haste.
5) An Assassin/Hermit or Ranger/Sniper for some special stages.
6) All have to be in the same guild.
Guild Quest rules
1) In the 3 minutes, if times out without at least 6 people in a party, guild quest'll end.
2) If guildmates die or dc during the quest, everybody can continue before 5 people left.
3) If guildmates die inside the guild quest, he/she can revive at the 1st map and re-enter.
4) 1% exp will be lost if you die inside the quest, even when you take out the earring.
Registration
Go to the Excavation Site